Emerging Technology Portfolio – Augmented Reality Educational Bird App Prototype This proposal highlights the design and development process of my emerging technology production piece, the augmented reality educational bird app. My idea for this app was to make a educational experience inside AR which would act as a substitute for birdwatching, particularly for the less […]
Author: napora2022
_______________________________________________________________________________________________________ Research Objectives and Questions _______________________________________________________________________________________________________ This research proposal outlines the development plan of a web-hosted augmented reality (AR) birdwatching app prototype. This prototype will feature a high-fidelity 3D model of a bird with various animations and comprehensive information about the bird’s habitat, diet, and behaviour. The scope of the project allows for expansion to […]
This week’s task was to experience different opportunities of creating art in virtual environments. In the lab, people split into groups to experience the VR software. I couldn’t make it in for the lab so I had to schedule a catchup session later on, this meant however that I was doing this week’s content alone […]
_______________________________________________________________________________________________________ Zapworks and AR Design _______________________________________________________________________________________________________ In the third week of the emerging technology module we looked at Zapworks, a cloud-based augmented reality design and web hosting service. We explored the feature of the tool that let us upload our own augmented reality projects into the web, to be able to view them at any […]
_______________________________________________________________________________________________________ Creating 360 Scenes with Maya _______________________________________________________________________________________________________ In the first week of the emerging technology module we looked at creating 360 scenes inside maya, as well as the MASH feature, a powerful motion graphics and visual effects plugin. In the first workshop we were tasked with creating a simple moving scene in Maya which we […]
Character Animation
Intro For the Character animation module, we were tasked with creating three animation sequences, roughly 10 seconds each. These sequences should be appropriate to the character we have already created in the previous character design module or alternatively we may choose a different character to animate for. Personally I really want to try creating an […]
Postproduction and VFX
For this module we were assigned the task of creating a short VFX sequence for one of the following: Out of the options presented I was most inclined to work on a video game cutscene, in particular I wanted to try making the into for a game idea I had, for which I would also […]
3D Character Design
Initial Ideas and Concept Drafts In this module our task was to create an original character concept and sculpt it into a full 3D character inside Zbrush. To begin with, rather than jumping straight into sculpting inside Zbrush, I started by laying out a few character ideas and spending a bit of time on fleshing […]
References
Media cited Castlevania (2017) [Animated Series] Netflix Charlesdrakew (2009) The Yeoman’s House, Bignor, Sussex, a three-bay Wealden hall house. Available online : https://en.wikipedia.org/wiki/File:Bignor_cottage.JPG [Accessed 15/03/2023] Assets used Market Place: Megascans Trees: Common Hazel (Early Access) Quixel Megascans (2022) [Assets] Megascans Trees: European Beech (Early Access) Quixel Megascans (2022) [Assets] Quixel Bridge: 3D Assets Alder_Tree_Trunk_th5jahwfa Barrel_On_Stand_udmmfbpqx […]
Aside from the workshops earlier on, this was the first time I was using Unreal so I was still quite unfamiliar with the layout of the engine and I frequently found myself quite lost in the UI. Despite this the workshops did teach me quite a bit and certainly enough to let me play around […]